2D and 3D 
  Coordinate Geometry: Bottom-up learning using ''Autograph''
  Douglas Butler 
  debutler@argonet.co.uk 
  iCT Training Centre 
  Oundle School 
  UK
   
 
Abstract
 
 Learning 
  Mathematics can be like a house of cards - it can all be wasted if there is 
  no solid foundation. There is growing evidence that the imaginative use dynamic 
  software such as ?utograph?can help students firm up these foundations 
  using a step-by-step approach from the bottom up. For example:  
   
  Quadratics [progressing from y=1, y=1+x, y=x? y=1+x+x?to y=ax?bx+c 
  and the factorized form]; the link between completing the square and the vector 
  translation of a quadratic; forming a quadratic from three points, ... etc. 
  
  
  Differential equations [progressing from y'=1, y'=x, y'=y, to the implicit forms: 
  y'-y=0, y'-y=1, y'-y=x, ... etc. Likewise 2nd order from y?0 to the general 
  damped second order].  
 
  The transition from 2D to 3D coordinate geometry can also be made easier by 
  visualising the 2D principles first: eg the vector [a,b] perpendicular to the 
  line ax+by=c, followed by the vector [a,b,c] perpendicular to the plane ax+by+cz=d. 
  Likewise, a firm understanding of conics in 2D will make 3D equations such as 
  x?y?z [paraboloid] easier to understand.  
Similar 
  strategies are available in statistics using simple data sets to create histograms, 
  cumulative frequency curves and sampling distributions.    
 
  All the these ideas will be available as TurboDemo tutorials on the web for 
  this conference, re-establishing the principle "Author once, learn anywhere!" 
  , at www.tsm-resources.com  
   
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