Using Computer
Animation in Science Instruction for the Study of Misconception Correction
Ming-Gong Lee
mglee@chu.edu.tw
Gu Hui-Hua
kathy41@pchome.com.tw
Department of Applied mathematics
Chung Hua University
Taiwan
Abstract
The effect of computer animation developed by Interactive Physics
– an easy-to-use computer software with friendly graphic user
interface, was studied in a science lesson involving 201 ninth grade
students. Both pre-test and posttest problems were chosen from the
Force Concept Inventory with emphasis in the fields including, Kinematics,
the Newton Second Law, superposition principle, and gravitation.
Results show three conclusions: a. Students given by traditional
instruction and computer animation instruction do not have significant
difference in pre-test.; b. Students given by computer animation
instruction perform much better than students instructed by traditional
teaching; c. Students instructed by traditional teaching do make
progress at posttest, but makes no significance change. These results
suggest that instructions by computer animation can promote learning,
and they also demonstrate a successful application of interactive
graphics in the design of cognitively based practice activities.
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