Using Computer 
  Animation in Science Instruction for the Study of Misconception Correction
  Ming-Gong Lee 
  mglee@chu.edu.tw 
  
   Gu Hui-Hua 
    kathy41@pchome.com.tw 
    Department of Applied mathematics 
    Chung Hua University 
    Taiwan
    
 
Abstract
             
              The effect of computer animation developed by Interactive Physics 
              – an easy-to-use computer software with friendly graphic user 
              interface, was studied in a science lesson involving 201 ninth grade 
              students. Both pre-test and posttest problems were chosen from the 
              Force Concept Inventory with emphasis in the fields including, Kinematics, 
              the Newton Second Law, superposition principle, and gravitation. 
              Results show three conclusions: a. Students given by traditional 
              instruction and computer animation instruction do not have significant 
              difference in pre-test.; b. Students given by computer animation 
              instruction perform much better than students instructed by traditional 
              teaching; c. Students instructed by traditional teaching do make 
              progress at posttest, but makes no significance change. These results 
              suggest that instructions by computer animation can promote learning, 
              and they also demonstrate a successful application of interactive 
              graphics in the design of cognitively based practice activities. 
               
              
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