Developing 
  Geometry Software for Exploration---Geometry Player
  Chun-Yi Lee  
  handsomelii@citymail.com.tw  
  National Chiao Tung University 
   
  Yuan Yuan 
  yuan@sparc2.nhltc.edu.tw 
  National hualien Teacher College  
   
  Jiung-Rong Huang 
  hjr0423@sinamail.com  
  National Chiao Tung University 
  Taiwan 
   
 
Abstract
             
              As school teachers, difficulties often occur when 
              we integrate technology into mathematical teaching. Lack of tangible 
              examples and shared resources are possible reasons. We strongly 
              believe that electronic digital materials for teaching and leaning 
              should help the teachers present mathematical concepts more clearly, 
              and they can be used to provide interactive environments so that 
              students have chances to explore mathematical concepts and foster 
              conceptual understanding. 
              
              As we all know, Flash has been a powerful tool to create animations 
              on the web. We can design innovative and vital animations with Flash 
              in the Internet. And we find that with its strong functions, Flash 
              ActionScript could be used to create highly interactive software. 
              But Flash is the product designed for creating interactive webs. 
              As a user, we also find it is inconvenient when we use Flash to 
              develop electronic digital materials for geometry explorations. 
              In this study, we create a math function library to help developing 
              geometry digital materials. We also use it to build a series of 
              math interactive symbols and make Flash a useful tool to design 
              geometry digital materials. Finally a geometry software called Geometry 
              Player was developed to help teachers design and create learning 
              environments for students' learning. It provides environment to 
              manipulate geometry objects directly. It is simple and easy to use 
              the tools in Geometry Player to build and construct dynamic geometry 
              figures. They can manipulate and observe changes of dynamic geometry 
              figures to construct the geometry concepts by themselves. In this 
              presentation, some explorative activities developed by Geometry 
              Player will be shared. 
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