
|
Innovations in
Mathematics and Mathematics Education Using Technology
|
|
|
|
ATCM 2024, December 8-11
Conference Venue Yogyakarta, Indonesia
Hosted by Universitas Negeri
Yogyakarta
1.
Abstracts for Invited Papers
2.
Abstracts for Contributed Papers
3. Abstracts for Presentations with Abstract Only
4. Abstracts for Hands-on workshops
5. Abstracts for Poster Sessions
|
|
Abstract
for 22122
Cracking
the Enigma Code: Beyond the Bombe
Authors:
Adam Downs, Neil Sigmon, Rick Klima
Affiliations:
Appalachian State University, Radford University
The
work of Allied codebreakers in the cryptanalysis of the Enigma cipher
machine during World War II has been well-documented, and rightfully
recognized as one of the supreme achievements of the
human intellect. One of the trickiest parts of this analysis
related to the plugboard, which contributed by far the largest factor to
the total number of configurations of the entire machine. To determine
the daily plugboard connections, codebreakers used electromechanical
devices called the bombe and checking machine. After they found the
plugboard connections though, they still needed to discover some
additional machine settings. The difficulty in discovering these
additional settings varied depending on which branch of the German
military had created the messages under attack, since each branch used
slightly different procedures. The process was in fact significantly more
difficult for messages created by the German Navy, as opposed to those
created by either the German Army or Air Force. In this paper, we will describe
and demonstrate some of the procedures involved in recovering this
additional information that was needed to fully cryptanalyze the Enigma
machine. To assist in demonstrating these procedures, technology
involving Maplets will be used.
Abstract
for 22144
|
Heptahedra
each having a pair of parallel faces and their
applications in Sangaku constructions
|
Author:
Jen-chung Chuan
|
Affiliations:
National Tsing Hua University
|
|
Introduction
Nathan Altshiller Court first studied a
tetrahedron with all edges tangent to one single
sphere, and coined the term “circumscriptible
tetrahedron”. Borrowing the idea, a polyhedron having all edges tangent
to a midsphere is said to be circumscriptible. For a circumscriptible
polyhedron, the circle formed by taking the intersection of a face with
the midsphere is thus tangent to each edge of
the face. Hence each face admits an incircle. A circumscriptible
heptahedron is therefore associated with a family of 7 circles on the midsphere, with each circle tangent to 3 or more
other circles of the family and the edges of the heptahedron are
precisely the common tangents of the incircles.
Main Result
There are two parts to this paper:
Part One: (3D) Construction of a circumscriptible
heptahedron satisfying:
1) topological condition: the heptahedron belongs to one of the 34
topological distinct types;
2) parallel faces: the heptahedron has a pair of parallel faces [r,s] formed by r-gon and s-gon;
3) equal inradius: the radii of the incircles of polygons [r,s] are equal.
Part Two: (2D) Construction of a planar pattern of two families of
circles (blue and red) satisfying:
1) number of blue circles: 7
2) concentric pair: of the 7 blue circles there exist exactly 2 sharing
the same center;
3) tangency and orthogonality: (a) circles of the same color have zero or
one point of contact; (b) blue-blue contact point coincides with the
corresponding red-red contact point; (c) at the point of contact the two
common tangents are perpendicular.
Concrete Results
There are 81 non-congruent circumscriptible
heptahedra each have a pair of parallel faces of the same radius of the
incircle. To each such heptahedron, the associated 2D “Concentric Sangaku” construction problem is abbreviated as CS.
The visual display of the 81 heptahedra together with the associated CS
are linked in the Extended Abstract.
6 heptahedra each having only one single pair of parallel faces:
(5,4,4,4,4,4,3)[3,3], (4,4,4,3,3,3,3;1)[3,3], (4,4,4,3,3,3,3;4)[4,3],
(4,4,4,3,3,3,3;5)[4,3], (4,3,3,3,3,3,3;1)[3,3], (4,3,3,3,3,3,3;2)[3,3].
24 heptahedra each having two pairs of parallel faces:
(6,5,5,5,3,3,3)[5,3], (6,5,5,5,3,3,3)[3,3], (6,4,4,4,4,3,3)[4,3,],
(6,4,4,4,4,3,3)[3,3], (6,4,4,3,3,3,3;2)[3,3;1], (6,4,4,3,3,3,3;2)[3,3;2],
(6,4,4,3,3,3,3;1)[3,3;1], (6,4,4,3,3,3,3;1)[3,3;2], (5,5,5,4,4,4,3)[5,4],
(5,5,5,4,4,4,3)[4,3], (5,5,5,4,3,3,3;2)[4,3], (5,5,5,4,3,3,3;2)[3,3],
(5,5,4,4,4,4,4)[5,5], (5,5,4,4,4,4,4)[4,4], (5,4,4,4,3,3,3;4)[5,3],
(5,4,4,4,3,3,3;4)[4,3], (5,4,4,4,3,3,3;1)[4,3], (5,4,4,4,3,3,3;1)[3,3],
(5,4,3,3,3,3,3;2)[3,3;1], (5,4,3,3,3,3,3;2)[3,3;2],
(4,4,4,4,4,3,3;2)[4,4], (4,4,4,4,4,3,3;2)[4,3], (4,4,4,3,3,3,3;2)[3,3;1],
(4,4,4,3,3,3,3;2)[3,3;2].
27 heptahedra each having three pairs of parallel faces:
(6,6,4,4,4,3,3)[5,3]
(6,6,4,4,4,3,3)[3,3], (6,6,4,4,4,3,3)[4,3], (6,5,4,4,3,3,3;1)[4,3],
(6,5,4,4,3,3,3;1)[3,3;1], (6,5,4,4,3,3,3;1)[3,3;2],
(5,5,5,4,3,3,3;1)[5,3], (5,5,5,4,3,3,3;1)[4,3], (5,5,5,4,3,3,3;1)[3,3],
(5,5,4,4,4,3,3;1)[4,4], (5,5,4,4,4,3,3;1)[4,3;1],
(5,5,4,4,4,3,3;1)[4,3;2], (5,5,4,3,3,3,3;1)[3,3;1],
(5,5,4,3,3,3,3;1)[3,3;2], (5,5,4,3,3,3,3;1)[3,3;3], (5,4,4,4,4,4,3)
[5,4], (5,4,4,4,4,4,3)[4,4], (5,4,4,4,4,4,3)[4,3],
(5,4,4,4,3,3,3;2)[5,3], (5,4,4,4,3,3,3;2)[4,3], (5,4,4,4,3,3,3;2)[3,3],
(4,4,4,4,4,3,3;1)[4,4], (4,4,4,4,4,3,3;1)[4,3], (4,4,4,4,4,3,3;1)[3,3],
(4,4,4,3,3,3,3;3)[4,3], (4,4,4,3,3,3,3;3)[3,3;1],
(4,4,4,3,3,3,3;3)[3,3;2].
24 heptahedra each having four pairs of parallel faces:
(6,5,5,4,4,3,3)[5,4], (6,5,5,4,4,3,3)[5,3], (6,5,5,4,4,3,3)[4,3],
(6,5,5,4,4,3,3)[3,3], (6,5,4,4,3,3,3;2)[4,3;1], (6,5,4,4,3,3,3;2)[4,3;2],
(6,5,4,4,3,3,3;2)[3,3;1], (6,5,4,4,3,3,3;2)[3,3;2],
(5,5,4,4,4,3,3;2)[4,4],
(5,5,4,4,4,3,3;2)[4,3;1], (5,5,4,4,4,3,3;2)[4,3;2],
(5,5,4,4,4,3,3;2)[3,3], (5,5,4,3,3,3,3;2)[4,3], (5,5,4,3,3,3,3;2)[3,3;1],
(5,5,4,3,3,3,3;2)[3,3;2], (5,5,4,3,3,3,3;2)[3,3;3],
(5,4,4,4,3,3,3;5)[4,3;1],
(5,4,4,4,3,3,3;5)[4,3;2], (5,4,4,4,3,3,3;5)[4,3;3],
(5,4,4,4,3,3,3;5)[3,3], (5,4,4,4,3,3,3;3)[4,3;1],
(5,4,4,4,3,3,3;3)[4,3;2], (5,4,4,4,3,3,3;3)[3,3;1],
(5,4,4,4,3,3,3;3)[3,3;2]. Link to expanded abstract.
|
Abstract
for 22146
Understanding
Geometric Pattern and its Geometry Part 12 – Octagonal investigations
Authors:
Miroslaw Majewski
Affiliations:
New York Institute of Technology, Abu Dhabi Campus
This
paper aims to show some basic examples of octagonal tessellations and
patterns made with them. We will limit our investigations to a group of
patterns with 90-degree intersections of lines. We will discuss the
‘square side and diagonal’ ratio and its use in architectural adornments.
Abstract
for 22150
Geometrical
reasoning through open ended tasks in a Dynamic Geometry Environment: An
analysis through the theory of Variation
Authors:
Jonaki Ghosh
Affiliations:
Lady Shri Ram College, University of Delhi
Dynamic
Geometry Environments have lent a new dimension to the teaching of proof
in mathematics. Curricula across various countries have acknowledged the
importance of the role of proof in school mathematics. The NCTM
Principles and Standards (2000) states that students should be able to
“make and investigate mathematical conjectures” and “develop and evaluate
mathematical arguments”. In a similar vein, the Position Paper on
Teaching of Mathematics (NCF 2005) emphasizes the need for “systematic
reasoning in mathematics” and articulates that the aim of teaching proof
should be to enable students to “make and investigate conjectures and
understand that there are various methods of reasoning”.DGE
affords the possibility to perform geometric constructions to a high
degree of accuracy leading to empirical investigation of problems through
experimentation and discovery. This has significant implications for
enabling students to engage in conjecture making, systematic
argumentation and to the teaching of proof. As Hanna (2002) points out, a
DGE enables students to “easily test conjectures by exploring given
properties of the constructions they have produced, or even ‘discover’
new properties.”
The
primary feature of a DGE which distinguishes it from experiencing
Euclidean Geometry
in
a paper-pencil environment is the ability to drag parts of a geometrical
figure thus making it
dynamic.
The dragging feature is now recognized as a tool in
itself and researchers have
identified
different dragging modalities using which a learner can engage in
geometrical
investigations.
Leung (2008, 2012) distinguishes between different types of dragging –
for
exploration,
for contrast and for confirmation. Referring to the theory of variation
in learning,
he
maintains that “variation is the epistemic essence of the drag mode in
DGE”. The ability to
make
conjectures and discover properties of geometrical figures is made
possible by the
simultaneous
interplay between the varying and the invariant in a dragging episode.
According
to
him, one of the key purposes “in DGE dragging strategies is to discover
invariant properties
in the midst of varying components of a geometrical configuration.”
The impact of the
variational
theory, in particular of the four functions of
variation, namely – contrast, separation,
generalization and fusion, in DGE exploration and task design has
attracted the attention of
many
researchers in the last few decades.
In
this talk we shall describe a study in which pre-service teachers with
varied mathematical
ability
and limited exposure to DGE, attempted non-routine open ended geometrical
tasks in a
DGE
environment. Their responses to the tasks in terms of empirical
investigations, conjecture
making, systematic argumentation and transitioning towards
proof will be analyzed through
the
lens of the theory of variation. The findings of the study provide
insight into the nature of
tasks
that are appropriate for a DGE environment, which can be “triggers” for
proof and extends
the
notion of variation-invariant duality as a theoretical basis for DGE task
design. Further, this
approach
also makes non-routine geometrical problems, usually not addressed in
school
mathematics,
accessible to students. The study is merely a
beginning attempt to extend the
work
done in the area of DGE task design via
variational theory approach.
Abstract
for 22154
Illustrating
the Pre-Conjecture Phases of Experimental Research mediated by Dynamic
Geometry: How Generalization Can Generate a Multitude of Highly Plausible
Conjectures About Semi-Regular Polygons
Authors:
Jean-Jacques Dahan
Affiliations:
IRES of Toulouse
The
origin of this work lies in the result concerning the area of the Steiner
ellipse of a triangle: it asserts that the Steiner ellipse is the
largest-area ellipse inscribed in a triangle. The first comprehensive
proof of this result was provided by Minda and Phelps in 2008 ([5]).
Finding their proof, which used complex numbers, not very geometric, I
began an investigation using dynamic geometry. This led me to present an
original proof, which, unfortunately, contained a part justified only
experimentally ([6], [1’]). Unable to find a formal
proof for this part, I passed the task to my colleague Michel Carral, who
found a purely geometric solution and asked me to present it in Prague
([8], [3’]). Today, I decided to revisit the search for the missing proof
from my 2019 attempt. This is the story of that work (see [3]). I show
how my inability to prove the decrease of a complicated function on the
interval [0, π/6] led me to reexamine the problem in various ways,
generating, to my great surprise, unexpected results. This erratic search
subsequently led me to explore a problem that generalizes the one that
had been obstructing me. These new investigations proceeded methodically
and systematically, producing both geometric and functional conjectures, will be detailed below. Although the proofs remain elusive, I discovered results that will
be the focus of future research. This research journey perfectly
illustrates the pre-conjecture phases of experimental research, as
described in my 2005 thesis ([4]). It is worth noting that I have already
demonstrated the crucial role of the generalization process in my article
on tritangent conics ([9], [4’]).
Abstract
for 22161
Creating
Planar k-isogonal Tilings
Authors:
Ma. Louise Antonette De Las Penas, Mark Tomenes,
Agatha Kristel Abila
Affiliations:
Ateneo de Manila University, Ateneo de Manila University Southern Luzon
State University
This
paper addresses the research problem of the characterization of a class
of tilings or tessellations called k-isogonal tilings in the Euclidean and hyperbolic plane. Tilings that satisfy the property of having k
transitivity classes or orbits of vertices under the action of their
respective symmetry groups are called k-isogonal tilings.
We contribute to answering the research problem by giving various
constructions of k-isogonal tilings carried out
with the aid of the dynamic geometry software GeoGebra.
Abstract
for 22168
Development
of a Question Distribution and Answer Collection System for Mathematics
Classes Using Only One Line of Text
Authors:
Setsuo Takato, Hideyo Makishita
Affiliations:
KeTCindy Center, Shibaura Institute of Technology, Shibaura Institute of
Technology, Japan
KeTCindy
and KetCindyJS are macro packages we developed
for Cinderella, a dynamic geometry system. They allow the interactive
creation of files of TeX figures and HTML.
Since
the pandemic began, we have been developing an LMS, KeTLMS,
that can be used in online or blended classes. In mathematics classes, a
major issue is how to communicate mathematical expressions. For teachers,
it is easy to write them in TeX, but not so
easy for students. They often take screenshots of their notebooks and
submit them, which makes it difficult for teachers to grade them. In KeTLMS, questions and answers including mathematical
formulas are exchanged as follows:
1.
We have defined KeTMath rules, which make TeX math expressions easier. For example, fr(sin(x)+cos(x),x) means $\dfrac{\sin x+\cos x}{x}$ in TeX.
2.
These formulas are instantly displayed on the HTML screen as
two-dimensional formulas.
3.
KeTMath keyboard is placed on the HTML screen.
4.
Teachers create a text file of questions using KeTMath
rules, and generate HTML of the questions using the Cinderella file named
`toolketmathE.cdy''. They distribute it
via a platform such as Google Classroom.
5.
Students answer the questions using KeTMath
rules and submit them as a one-line text generated with the button
`Rec''.
6.
Teachers collect students'' answers, grade them,
and communicate the results to students.
The
text files are small in size and easy to
process. For example, teachers can also easily create CSV files for table
formats. KeTLMS can handle questions of various
types, including not only standard questions that ask students to answer
mathematical expressions, but also questions to prove an equation and
post-class surveys.
Abstract
for 22172
The
Development of Fraction Virtual Manipulatives and Their Applications to
Low-achieving Elementary School Students
Authors:
YUAN YUAN
Affiliations:
National Taichung University of Education
The
concept 0of fractions is fundamental, but students have consistently
needed help to learn it. This study aims to develop a virtual fraction
teaching aid (fraction virtual manipulatives) that can be used on tablets
to assist students with difficulty learning fractions. This report will
discuss low-achieving math students'' challenges
in using graphical representations to explain the meaning of fraction
calculations. Then, the features of the developed digital tool will be
discussed based on these challenges and applied in teaching low-achieving
math students to explore its effectiveness. Finally, suggestions for
teaching fractions will be provided.
Abstract
for 22173
Learning
Experiences: Connecting A-Level Mathematics with Mathematics Used in The
Real World via Machine Learning
Authors:
Weng Kin Ho, Zhu Hui Joel Quek
Affiliations:
Nanyang Technological University, National University of Singapore
One
of the aims of the current Advanced Level H2 Mathematics Syllabus in
Singapore is for students to connect ideas within mathematics and apply
mathematics in the contexts of sciences, engineering and other related
disciplines. A practising classroom teacher
will find this very hard to achieve. On one hand, the
mathematics that supports real scientific
and engineering applications is often too sophisticated and lies beyond
the reach of classroom mathematics -- at least as perceived by the
teachers. On the other hand, textbook examples that bear some semblance
of a real-life application often appear contrived. The teacher''s challenge is to
find middle ground that caters for both accessibility and authenticity.
This paper situates Gradient Descent, an elementary concept/technique
commonly featured in Machine Learning, to create meaningful learning
experiences with the aim of connecting topics within mathematics, and
with the actual mathematics used to solve real world problems.
Abstract
for 22174
Topological
Structures Between Two Closed Surfaces Inspired by An Entrance Exam
Problem
Authors:
Wei-Chi Yang, Weng Kin Ho, Guillermo Dávila
Affiliations:
Radford University, National Institute of Education Nanyang Technological
University 637616 Singapore, Departamento de Matemáticas
Universidad de Sonora Hermosillo (Son) CP 83000 México
We
shall explore with technological tools a problem we posed in [8], which
originated
from
a college practice entrance question (see [3]). In this paper, we are
investigating
whether
a certain closed surface-inspired by the aforementioned
college exam problem
and
an a¢ ne transformation-is topologically
equivalent to a sphere, utilizing the three-
dimensional
visualization capabilities of computer technology to aid our initial
analysis.
This
technological affordance not only makes our investigation accessible to
readers with
just
an undergraduate mathematics background but also allows us to study this
surface
in detail, finally leading us to a rigorous solution to the
problem. Our work highlights
the
essential role that technology plays in advancing and communicating
mathematical
research.
Abstract
for 22180
Polynomials
associated with bicentric polygons
Authors:
Alasdair McAndrew
Affiliations:
Victoria University, Melbourne Australia
A
"bicentric polygon" is one all of whose vertices lie on a circle (this makes it a cyclic
polygon), and all of whose edges are tangential to another circle (this
makes it a {tangential polygon). All triangles are bicentric---every
triangle has a circumcircle and an incircle---but not all quadrilaterals
are bicentric. Non-square rectangles, for example, are cyclic but not
tangential, and any non-square rhombus is tangential without being
cyclic. Bicentric polygons are also important to a result called "Poncelet''s Porism",
or "Poncelet''s Closure Theorem",
which says in effect that the circles corresponding to any bicentric
polygon also correspond to an infinite number of other polyygons: indeed every
point on the outer circle will be a vertex of some such polygon. Much
work has gone into determining formulas connecting the radii of the two
circles and the distance between their centres;
this goes back to Euler and is still being actively investigated. As the
number of sides of the polygon increases, the corresponding formulas grow
in complexity. In this article we explore these formulas as polynomials
in one variable, using computer algebra as our means of exploration.
Abstract
for 22196
The
Tangram: A Timeless Puzzle in Modern Education
Authors:
Vanda Santos
Affiliations:
Research Centre on Didactics and Technology in the Education of Trainers,
University of Aveiro, Portugal, Centre for Informatics and Systems of the
University of Coimbra
The
Tangram, a traditional seven-piece puzzle originating from China, has
long captivated educators with its simplicity and complexity. Beyond its
historical roots as a form of entertainment, the
Tangram has found a significant place in modern education,
leveraging its potential to enhance cognitive and spatial reasoning
skills. This paper explores the integration of Tangrams in educational
settings, highlighting their application in teaching mathematics,
geometry, and fostering creativity. Additionally, it examines innovative
approaches such as digital Tangram applications with Scratch.
These
advancements have redefined how Tangrams are utilized, making them more
accessible and versatile for learners. The discussion underscores the Tangram''s enduring relevance as a tool that bridges
traditional learning methods with contemporary technological innovations,
ultimately promoting a more engaging and effective educational
experience.
Abstract
for 22204
Professional
Development in Coding and Computational Thinking for Mathematics Teachers
Authors:
Keng Cheng Ang, Marc Yi Fei Yeo
Affiliations:
Nanyang Technological University, 1 Nanyang Walk, Singapore 637616
Since
2006, computational thinking (CT) has been popularised
as a critical interdisciplinary skill and linked to mathematical
thinking, solidifying its applicability in mathematics education.
Singapore has actively introduced CT in its mathematics curriculum and
provided professional development (PD) opportunities for mathematics
teachers to develop their competencies in incorporating CT in mathematics
classrooms. However, research examining how and whether such PD prepares
educators to teach mathematics using CT is scarce. The study fills this
gap by examining how a PD course that introduces the VBA coding language
in Microsoft Excel for computational problem solving develops mathematics
educators’ coding skills and CT, and how participating in-service teachers
perceive the course with regards to learning coding. Qualitative analysis
of the course design revealed that the course materials are capable of
helping learners develop CT through instilling in them certain coding
habits, while qualitative and quantitative analysis of Likertscale and open-ended responses in the course
feedback highlighted many strengths and suggested areas for improvement
in various aspects of the course, like course structure, course
materials, level of course difficulty, and perceived usefulness and
applicability of the course. These findings reveal the benefits of
computational approaches adopted in this study for developing CT and
coding skills, the relevance of such approaches in mathematics education,
areas that can potentially be improved for more effective PD, as well as
how rich insights generated by feedback and course design analysis can
contribute to assessing the impact of PD and tailoring PD courses to
specific teacher needs and concerns.
Abstract
for 22213
Calculus
Is Everywhere: A Proof by Example
Authors:
Douglas Meade
Affiliations:
Department of Mathematics, University of South Carolina
A
common statement made by many calculus instructors is that calculus is
useful in many real-world settings. Many of these same instructors then
struggle to come up with examples other than area, volume, surface area,
projectile motion, exponential growth, and logistic growth.
Twenty-six
(26) new applications of calculus are included in “Calculus and Analytic
Reasoning”, a new calculus book by Sherman K. Stein and the presenter.
Most Calculus Is Everywhere (CIE) sections are no more than three pages.
Sixteen (16) of the book’s 18 chapters have one or two CIEs, one has four
CIEs, and one does not have a CIE.
Most
of this presentation will focus on three CIEs, one from each semester of
the traditional three-semester calculus sequence:
•
Reflections on Reflections: Ellipses, Parabolas, and a Solar Cooker
(Chapter
4: The Derivative)
•
Average Speed and Class Size
Chapter
8: Computing Antiderivatives)
•
Newton’s Law Implies Kepler’s Three Laws
(Chapter
15: Derivatives and Integrals of Vector-Valued Functions)
The
full list of CIEs in the textbook will be presented and shared.
I
will be happy to talk about other CIEs as time permits in this talk, or
in additional conversations at your convenience. I am also interested in
suggestions for additional CIEs, particularly one for the chapter that
does not presently have a CIE.
Abstract
for 22214
|
Automated
generation of solved problems for self-study
|
Author:
José A VALLEJO
|
Affiliations:
Universitat Nacional d'Educació
a Distància, Spain
We
study the possibility of generating step-by-step solutions to a certain
class of
problems,
and its practical implementation with a CAS.
|
|
|
Abstract
for 22116
|
Bayesian
Sequential D-Optimal Sampling Designs for Fractional Partial Differential
Equations
|
Authors:
Edward Boone, Ryad Ghanam
|
Affiliations:
Virginia Commonwealth University, Virginia Commonwealth University School
of the Arts Qatar
|
|
Researchers
are becoming increasingly interested in using Fractional Partial
Differential Equation (FPDE) models for physical systems such as gas
flows through porous materials. These models rely on the fraction of the
differentiation $\alpha$, which needs to be estimated from empirical
data. Experimentation is needed to obtain empirical data where pressures
need to be measured at various times, $t$, from the initial pressure and
distances $x$ from the pressure source which produces an output pressure
$p(x,t)$. While
sampling times are easy to choose when a sensor is in place. Typically,
the location of sensors from the pressure source are arbitrarily chosen.
This work shows how to design experiments using a sequential design with
a base design and sequentially adding sampling design points by finding
the optimal sensor locations along $x$ by minimizing D-optimality
criteria which is essentially minimizing the of the
volume of the variance-covariance matrix of all the parameters. For
parameter estimation a Bayesian framework is utilized
a sequential design is used to search through the possible locations for
the next sensor in the follow up design. Two simple FPDE parameterisations are used to illustrate the method
with a base design of six sensor locations and with five additional sensors locations determined sequentially. The simple
examples suggest that the parameter values influence the location of the
next best sensor location.
Abstract
for 22117
Engaging
Future Secondary Teachers in Technology Experiences
Authors:
Marshall Lassak
Affiliations:
Eastern Illinois University
Work
with future secondary teachers should engage them in technology
experiences for both teaching and learning mathematics. These tasks
should address both content and pedagogical issues. Building on this
foundation, this paper shares sample tasks that provide an intellectual
need for someone to use technology to solve varying mathematical problems
Abstract
for 22136
Learning
guidance based on analysis of symbolic comprehension
Authors:
Washino Tomohiro, Tadashi Takahashi
Affiliations:
Department of Liberal Studies, National Institute of Technology, Nara
College, Faculty of Social Sciences HAGOROMO University of International
Studies
When
two concepts contain a common concept, overgeneralization (the phenomenon
of overgeneralizing specific rules or semantic features) may occur in the
process of learners gaining an understanding of the two concepts in
relation to each other. We use a neural network to analyze the overlap
singularity phenomenon and the elimination singularity phenomenon in
singular regions and perform simulations on the loss surface in previous
research [4], [5]. In this study, the analysis technique “semantic
comprehension" is applied to “symbolic comprehension". We
defined four learning stages in the process of understanding of “permutations"and “combinations" and
considered the simulation results regarding the change in training loss
and the dynamics on the loss surface. Findings from this analysis are
used to formulate learning guidance for teachers of mathematics.
[4]
T. Washino and S. Ohashi: Learning guidance
based on the overlap singularity phenomenon, Sci. Math. Japonicae, e-2023, No. 12, pp. 1-20 (2023)
[5]
T. Washino and T. Takahashi: Learning guidance
based on the elimination singularity phenomenon, Proceedings of 28th
Asian Technology Conference in Mathematics(ATCM
2023), pp. 352-361 (2023)
Abstract
for 22141
Classroom
Practices with RLA to Promote Inquiry-Based Learning
Authors:
Norie AOKI, Hideyo MAKISHITA
Affiliations:
Functional Control Systems, Graduate School, Shibaura Institute of
Technology, College of Engineering, Shibaura Institute of Technology
In
this paper, the author will discuss RLA (Researcher-Like Activity) as a
practice that promotes inquiry-based learning, present its
characteristics and examples of class practice, and describe its
educational effects. The author found that this practice leads to
independent, interactive, and deep learning by students. The interactive
nature of RLA not only engages students but also involves educators in
the learning process. The effective use of ICT in this practice will also
be discussed, encouraging educators to participate actively in their students'' learning.
Abstract
for 22153
Connecting
Trigonometry to Its Geometric Roots: An Introduction to Trigonometric
Values
Authors:
Niroj Dahal, Binod Prasad Pant, Bal Chandra Luitel, Basanta Raj
Lamichhane, Tara Paudel
Affiliations:
Kathmandu University School of Education, Lalitpur, Nepal, Kathmandu
University School of Education, Hattiban,
Lalitpur, NEPAL, Saptagandaki Multiple Campus, Bharatpur, Chitwan, NEPAL, Tribhuvan University,
Mahendra Ratna Campus, Tahachal, NEPAL
This
research explores two methods through which ten preservice math teachers
develop an understanding of trigonometric values. Using the unit circle,
preservice math teachers engage in knowledge-building activities such as
paper folding and GeoGebra application. Grounded in Altman and Kidron’s
2016 didactical design research, this study examines the cognitive
processes ten preservice math teachers undergo during knowledge
acquisition procedure. Employing the dynamically nested epistemic action
model for abstraction, we analyze how different tasks facilitate ten
preservice math teachers’ comprehension of unit circle representations
for trigonometric expressions and their associated values. Furthermore,
we apply the abstraction in context framework to observe how ten
preservice math teachers’ knowledge progresses from traditional
‘triangle’ trigonometry to ‘circle’ trigonometry, aiding in determining
trigonometric values.
Abstract
for 22157
The
Role of Educational Robotics in Integrated STEM Learning Towards the
Formation of 21st Century Skills
Authors:
Muhammad Husein Arafat, Cucuk Wawan Budiyanto, Rosihan Ari Yuana, Kristof Fenyvesi
Affiliations:
Universitas Sebelas Maret, University of
Jyväskylä
As
a crucial element in Integrated STEM Learning, Robotics plays a vital
role in developing 21st-century skills such as communication,
collaboration, critical thinking, and creativity. This research aims to
(1) analyze how 21st-century skills emerge in integrated STEM learning
and (2) analyze how Educational Robotics supports the formation of
21st-century skills in Integrated STEM Learning. The study was conducted
at Sekolah Alam Solo Raya, involving primary
and junior students. The research method used is qualitative, with
learning conducted through Educational Robotics by creating a door
security alarm using an Ultrasonic sensor on a Lego Mindstorm EV3 robot.
Data were collected through interviews and
questionnaires to evaluate the role of robots in learning. Data analysis
was performed using Qualitative Content Analysis. The results showed that
(1) 21st-century skills emerge in integrated STEM learning by encouraging
students to communicate, collaborate, think critically, and create, and
(2) Educational Robotics supports the development of 21st-century skills
by providing challenges that require cooperation, collaboration, and
communication to solve problems. However, students still need to further
hone their skills, especially in communication and critical thinking, to
achieve a higher level of 21st-century skill development.
Abstract
for 22158
Some
Poncelet invariants for bicentric hexagons
Authors:
Grant Keady, Alasdair McAndrew
Affiliations:
Curtin University, Victoria University
Tangential
polygons are (convex) polygons for which every side is tangent to an
inscribed circle.
Cyclic
polygons are those for which every vertex lies on a circle, the
circumcircle.
Bicentric
n-gons are those which are both tangential and
cyclic.
Every
triangle is bicentric.
Bicentric
quadrilaterals are those for which the sum of the lengths of opposite
sides is the semiperimeter and for which
opposite angles sum to pi.
Here
we give some results pertaining to invariants of (convex) bicentric
hexagons.
A
remarkable result of Poncelet is that if one has a pair of circles
admitting a bicentric n-gon, then for every
point on the circumcircle can be a vertex for a bicentric n-gon.
This
is illustrated in the animation at
https://mathworld.wolfram.com/PonceletsPorism.html
The
animation indicates that, along with the incentre and circumcentre,
the point of intersection of the principal diagonals of a 2m-gon is
invariant under the motion.
Such
invariants -- here called Poncelet invariants -- have been studied for
two centuries, in particular for triangles and
bicentric quadrilaterals.
We
present results, for bicentric hexagons, that various combinations of
distances between vertices - lengths of diagonals and of sides - are
invariant.
CAS
supplements are available for checking the results.
Abstract
for 22162
Exploring
Conic Sections through Desmos Artworks: Where Math, Art, and Technology
Combine
Authors:
Maria Digi Anna Mance-Avila, Maria Alva Aberin
Affiliations:
Ateneo de Manila University
This
study explores the use of Desmos in creating artworks out of the four
conic sections discussed in Pre-calculus, namely: circle, parabola,
ellipse, and hyperbola. This performance task was designed to give senior
high school students an opportunity to integrate their creativity in arts
and their knowledge of conic sections to produce their own artworks using
a graphing calculator. Description of the performance task, concepts
underlying its design, and examples of Desmos artworks produced by Grade
11 students are presented in this paper. Moving forward, mathematics
educators could use this information as a springboard for designing
performance tasks that integrate mathematics, art, and technology.
Abstract
for 22164
Impact
on Student Learning Outcomes in Mathematics using GeoGebra
Authors:
Werachai Pattanapiboon,
Hitoshi Nishizawa
Affiliations:
KOSEN-KMITL, KMITL
In
recent years, dynamic geometry software tools for teaching and learning
in mathematics have been an integral part of a technology-based learning
environment and become ubiquitous in educational institutions. The
learning strategy assisted by these mathematics software tools allows
students to better understand abstract contents with symbolic expressions
through computer visualization with interactive and dynamic graphical
representation. This paper presents the study of the effect of using
dynamic geometry software, GeoGebra, on student performance and learning
skills of geometrical concepts in mathematics teaching. The study was
conducted for two groups with the same learning contents but different
teaching styles for lectures with and without using GeoGebra software.
The collected data from the students’ learning
records, including post-test scores, were analyzed, focusing on two
categories of symbolic calculations: graphs and inequalities. The
performance of two teaching styles was evaluated based on the student
achievements on paper-based quizzes, considering the number of retrials
and the success rates. This study also investigates the impact of using
GeoGebra on student learning skills by comparing score distributions for
symbolic calculations and graphs and inequalities categories among three
different academic years. The results show that integrating mathematics
visualization software in teaching algebra can significantly improve
student learning outcomes, providing higher post-test average scores when
compared with the conventional teaching style. The results also reveal
that using GeoGebra as a teaching tool considerably enhances students’
graphing skills and understanding of geometrical concepts in mathematics,
particularly in graphing functions and solving inequalities. In addition,
the effectiveness of using GeoGebra for improving mathematics learning
outcomes for low-performing students has been confirmed with a higher
success rate and lower number of retrials for
paper-based quizzes. Thus, early intervention in using GeoGebra to
enhance students’ visualization and graphing skills might be helpful,
particularly for graphing functions and solving inequalities.
Abstract
for 22165
Technology
Integration Frameworks in Geometry Education: A Synthesis of Recent
Research
Authors:
FNU Pujiyanto
Affiliations:
Western Michigan University
This
synthesis examines technology integration frameworks from empirical
research published from 2016-2022 on integration of computer technology
(CT) into geometry education across grade levels. We conducted article
searches through article database, i.e., Google
Scholar and ERIC with relevant keywords. Inclusion criteria focused on
peer-reviewed empirical studies combining geometry education, computer
technology integration, as well as the availability of technology
integration framework. Out of 338 initial search results, 14 articles met
the criteria. The results show that there are 10 frameworks, and the
predominant technological frameworks used in
these time periods is Technological Pedagogical Content Knowledge
(TPACK). The technology integration frameworks from selected articles
were categorized based on framework categorizations: how students learn
with technology, design and evaluation of tools/tasks, how teachers use
technology, and how teachers learn to use technology. The
majority of frameworks addressed how teachers learn to integrate
technology, with nine out of fourteen selected articles. Most studies
focused on in-service or pre-service teachers rather than K-12 students.
This synthesis reveals framework usage mostly focused on in-service and preservice
teachers and highlights gaps in research on frameworks for student
learning with technology in geometry.
Abstract
for 22175
|
Automated
reasoning tools for dealing with elementary but intriguing geometric
loci
|
Authors:
Tomas Recio, Carlos Ueno
|
Affiliations:
Universidad Antonio de Nebrija, Madrid, CEAD Profesor Félix Pérez Parrilla. Las Palmas de Gran Canaria, SPAIN
|
|
A
common response to new educational technology is to suggest banning it,
arguing that it could replace the development of certain skills and
knowledge with the capabilities of the new tool. To counter this
argument, it is essential to provide examples demonstrating how the
wise use of new instruments can enhance the teaching and learning of
mathematical competencies.
In our present contribution, we address the situation described above
through an example in Geometry which incorporates the following elements:
a) the automated reasoning tools of GeoGebra Discovery, an experimental
version of the mathematical software GeoGebra;
b) the development of mathematical reasoning and proof competencies
through elementary geometry problems, such as loci computation; and
c) a concrete geometric construction as triggering event: given a
triangle ABC, find the locus of points P such that ∠ABP and ∠ACP are congruent.
This construction can be quickly done using GeoGebra Discovery, but
what does “find- ing” mean here? Is it just
creating a visual image or finding an equation with coefficients based
on the positions of A, B, and C? Our goal is to understand the
geometric locus both symbolically and geometrically. As we explore with
the help of algebra and geometry software, we’ll discover various
connections to geometric concepts that will deepen our understanding of
elementary geometry.
In summary, our goal is to describe the challenges that arise in this
elementary yet highly inspiring and intriguing context, as an example
of the methodological protocols and clear advantages associated with
new technologies in mathematics education.
|
|
|
Abstract
for 22177
On
a Study of Improvements of the Quadratic Curves Addition Method:
Consideration of Theorem 8
Authors:
Hideyo MAKISHITA
Affiliations:
Shibaura Institute of Technology
In
a quest to find the centers of circles inscribed or circumscribed by
multiple circles, the author has developed a practical and applicable
solution- the quadratic curves addition method. This method, which
involves the addition of ellipses, hyperbolas, and parabolas to a drawing
made with a ruler and compass, is not just a theoretical concept. The
author has constructed the quadratic curves addition method with eight
theorems, with Theorem 8 being the focus of this study. Its relation to
other theorems is discussed, and we will demonstrate its practicality by
using Cinderella and Ketcindy to draw
mathematically correct figures for Wasan and Sangaku.
Abstract
for 22178
Mathematical
Modelling in a 3D Printing Project
Authors:
Leyre Gilardi, Lucía Rotger-Garcia, Álvaro Nolla, Juan M. Ribera-Puchades, Angélica Benito
Affiliations:
Universidad Autónoma de Madrid, Universitat de les Illes Balears
This
paper presents an experience in mathematical modeling conducted with master''s degree students in
the Innovation in Education program, focusing on a project involving 3D
modeling and printing. The project aimed to integrate hands-on
mathematical activities into teacher training. The positive feedback from
students and the mathematical competencies developed during the project
support the inclusion of such activities in teacher education curricula.
This study highlights the potential of 3D modeling and printing projects
to enhance mathematical understanding and pedagogical skills among future
educators.
Abstract
for 22179
E-Learning
material creation system that utilizes existing teaching materials
Authors:
Takuya Kitamoto, Masataka Kaneko, Takeo Noda,
Hiroyoshi Kihara
Affiliations:
Yamaguchi University, Toho University, Shizuoka Prefectural Arai Senior
High School
This
paper describes a new framework for creating E-Learning materials.
The
new framework is intended for use by school teachers
and can transform an existing
teaching
material into an E-Learning system utilizing HTML5 technology.
The
E-Learning system created is a web application consisting of a single
HTML file,
and
can be used not only on PCs, but also on tablets and smartphones.
The
E-Learning system created with this framework features a two-layered
screen
structure:
existing teaching materials are placed on the lower layer of the
two-layered
structure,
and text boxes and buttons are added on the upper layer, allowing
existing
teaching
materials to be converted to E-Learning systems. In addition, by
incorporating
Algebrite ([4]), a JavaScript library for symbolic computation,
it is possible to perform
symbolic
computation of mathematical expressions and automatically grade students’
answers.
Since
this paper is an extension of reference [3], we first briefly describe
the contents
of
the reference. Then, after explaining the newly added functions, the flow
of actually
constructing
an E-Learning system using this system will be explained step by step.
Abstract
for 22181
Towards
a conceptual framework for integrating mathematical digital competencies
in digital project-based learning of mathematics
Authors:
Marc Helton Sua, Lester Hao
Affiliations:
Ateneo de Manila University
In
this paper, we will consider the theoretical connections between
Project-Based Learning (PBL) and Geraniou’s
Mathematics Digital Competency (MDC). PBL is generally defined by its
constructivist theoretical grounding, where students are expected to
answer a big question by forming groups and answering complex questions
using knowledge and skills from multiple subject matter.
Studies have shown that PBL contains five distinct features:
collaborative learning, disciplinary subject learning, iterative learning,
authentic learning, and student engagement. An evolution in PBL is
Electronic or Digital Problem Based Learning (E-PBL), which grew out of
the COVID-19 pandemic and the need to adapt. The researchers seek to
enhance E-PBL and its features through the MDC by mapping their main
features to each other in an effort to enhance
and improve student innovation, creativity, and empowerment. Findings
show that E-PBL and MDC intersect on the basis of
motivation, instrumentation, and competency. The paper suggests that
integrating MDC into E-PBL would be a robust framework that encourages
collaboration, research, and innovation towards strengthening
techno-mathematical literacy and fluency among students.
Abstract
for 22183
Research
on the Use of Dynamic Geometry via Blended Learning
Authors:
Šárka Voráčová
Affiliations:
Czech Technical University in Prague, Faculty of Transportation
Teaching
geometry through a blend of distance learning, IT support, and in-person
consultations has proven to be an effective approach. The use of
appropriate software allows for personalized learning experiences,
replacing traditional knowledge with the development of valuable habits
and strategies. Over two years, we conducted statistical evaluations of students'' knowledge and attitudes after utilizing a
blended learning method that actively incorporated dynamic geometry
software.
Abstract
for 22184
An
Initial Analysis on the Reliability of Using Chatbots in Solving Word
Problems in Probability
Authors:
Reggie Nalupa, Lester Hao
Affiliations:
Ateneo de Manila University
This
study explores the reliability of using chatbots, primarily ChatGPT-4o
and Copilot, in solving word problems in probability. The integration of
artificial intelligence in education has transformed instructional
methods, offering tools for personalized learning and instant feedback,
which are critical for developing problem-solving skills. Chatbots
leveraging natural language processing (NLP), simulate human
conversations to assist in educational settings. This research focuses on
evaluating the accuracy of chatbots in solving probability problems. A
comparative analysis approach was employed, wherein probability word
problem involving conditional probability were posed to the chatbots. The
solutions provided by the chatbots were then compared to the correct
solution obtained from reference materials using a specific evaluation
criterion. The results highlight the potential and limitations of
chatbots in educational applications. While chatbots demonstrated the
ability to engage in meaningful conversations and provide correct
solutions in some instances, issues such as misunderstanding, complex
queries and the necessity for continual algorithm updates were also
observed. This study’s findings contribute to improving chatbot design
and functionality, aiming to enhance educational outcomes and
problem-solving skills. By identifying metrics for accuracy, this
research provides insights into the potential of AI-powered chatbots as a
reliable educational tool.
Abstract
for 22185
Online
learning incorporating a mathematics online test system and a dynamic
geometry system
Authors:
Chieko Komoda, Yasuyuki Kubo, Satoshi Yamashita, Masumi Kameda
Affiliations:
Department of Liberal Arts, National Institute of Technology, Kurume
College, National Institute of Technology, Yuge
College , National Institute of Technology,
Kisarazu College , Freelance
This
research reports on the creation of rich mathematical content for
secondary edu-cation in Japan using the
open-source e-Learning platform “Moodle”. The study focuses on utilizing
the “page” and “quiz” functions to incorporate complex mathematical
ex-pressions and dynamic mathematical graphs as teaching materials.
Additionally, the “KeTCindyJS” is used for
generating dynamic graphs, and the “STACK” system is em-ployed
for automatic grading to evaluate learners’ mathematical knowledge. The
primary goal is to develop quizzes within Moodle that integrate advanced
mathematical graphs.
Abstract
for 22188
Development
of a Specification Management System for Multidimensional PISA-like
Mathematics Items
Authors:
Mark Lester Garcia, Aldrich Ellis Asuncion, Catherine Vistro-Yu, Nia
Kurniasih
Affiliations:
Ateneo de Manila University, Institut Teknologi Bandung
This
paper stems from the primary author’s ongoing dissertation, which
encountered a technological-logistical issue during the implementation of
an item-writing study. The central problem discussed involves
discrepancies between the table of specifications (TOS) for
multidimensional PISA-like mathematics items created by teachers and the
item specifications indicated in their individual item submission forms.
These inconsistencies posed challenges in consolidating item
specifications, impacting data collection and analysis (e.g., inaccurate
alignment ratings due to mismatches between the TOS and item
specifications). To resolve this, the authors developed an item
specification management system in MS Excel, which automates processes
like verifying incorrect entries and identifying unfulfilled constraints.
Testing the system with hypothetical item specifications showed its
ability to perform data validation, identify input errors, and detect
entry conflicts; hence making it a viable and efficient alternative to
the workflow used in the original study. These findings are significant
for future studies replicating the primary author’s dissertation, as the
system mitigates potential issues in the manual input of item
specifications, particularly for multidimensional PISA-like items with
multiple dimensions such as item format, content category, context
category, and process category. Such a specification management system
can be very useful on a larger scale, as independent item-writing
projects in educational institutions can utilize this without having to
endure the use of several TOS’s simultaneously which can inevitably cause
confusion among the item-writers which makes the item specifications
prone to manual errors; and without having to rely on commercially available
item-banking software.
Abstract
for 22190
Constructing
Multi-layered Acrylic Tiling Models Using Laser Engraving and Cutting
Authors:
Mark Loyola, Ma. Louise Antonette De Las Peñas,
Mark Tomenes
Affiliations:
Department of Mathematics, Ateneo de Manila University, Department of
Mathematics Ateneo de Manila University Philippines
This
work discusses the creation of tiling or tessellation models that support
the teaching of mathematics. The geometric models are first constructed
using a computer algebra system and then realized as tangible
manipulatives using laser engraving and cutting.
Abstract
for 22191
THE
EFFECT OF USING EDUCATIONAL ROBOTICS IN DELIVERING STUDENT GEOMETRY
MATERIALS ON THE DEVELOPMENT OF COMPUTATIONAL THINKING SKILLS
Authors:
Cucuk Wawan Budiyanto, Kristof Fenyvesi, Nur Isnaini Hanifah,
Aris Budianto
Affiliations:
Sebelas Maret University, University of
Jyväskylä
This
study aims to: (1) Determine how the developed robotics devices can
facilitate Computational Thinking abilities in Geometry learning, (2)
Determine how the ER Lego Mindstorm module developed can facilitate
Geometry learning. The research was conducted using a qualitative method
with subjects being 4th to 6th-grade students from a nature-based school.
The sample was determined using purposive sampling and then selected
according to specified criteria. The instruments used to determine the
impact of robotic devices used in geometry instruction, and the
achievement of aspects of Computational Thinking during learning were
observation and interviews. Observation and interviews were analyzed
using descriptive and content analysis. Based on the research results, it
can be stated that (1) Computational Thinking in geometry learning using
robotic devices can be well facilitated, (2) The utilization of the ER
Lego Mindstorm Module developed to facilitate geometry learning can be
used. The hands-on practice makes it easier for students to understand
geometry learning.
Abstract
for 22193
The
Effect of Using Educational Robotics in Learning Physics Material on the
Relationship Between Work and Energy on The Development of Computational
Thinking Skills
Authors:
Cucuk Wawan Budiyanto, Kristof Fenyvesi, Alfiyah Aini Hanifah,
Aris Budianto
Affiliations:
Universitas Sebelas Maret, Sebelas
Maret University, University of Jyväskylä
This
study aims to examine the effect of robotics devices in facilitating
physics learning on the material of Effort and Energy and the ability of
Computational Thinking (CT) of students at Sekolah
Alam Soloraya. Using a qualitative method with
purposive sampling, data were collected through
observation and semi-structured interviews, and data validity was tested
by triangulation. The results show that robotics is effective as a
simulation-based learning media that supports the understanding of
physics materials and CT skills. Students demonstrated CT skills in
identifying problems, designing, programming, and evaluating robots,
although there were differences in the level of achievement of CT skills
among them.
Abstract
for 22195
AI,
Tensors, and Math Homework
Authors:
Russel Carlson
Affiliations:
BYU-Hawaii
Many
of the current advances in artificial intelligence are based on the
mathematics of tensor spaces and optimization. However, most math
instructors are not well versed in tensors, as it is often taught as an
abstract topic in graduate algebra classes. The purpose of this paper is
to help describe tensors and their properties, and how they are used in
artificial intelligence. Also, this paper will examine how this informs
the behavior of artificial intelligence when it is used to answer
mathematics questions.
Abstract
for 22201
GeoGebra
for Visualizing Mathematical Concepts: Teachers''
Narratives on Use of It for Conceptual Learning
Authors:
Binod Prasad Pant, Niroj Dahal, Bal Chandra Luitel
Affiliations:
Kathmandu University, Kathmandu University School of Education, Hattiban, Lalitpur, NEPAL
Integrating
information and communication technology (ICT) in
mathematics education has been increasingly recognized as a powerful tool
for increasing students’ interest and performance. It is widely discussed
that students’ understanding of mathematical ideas is not satisfactory,
especially in terms of conceptual understanding. Using narrative inquiry
as a research method, we examined the experiences of four secondary
mathematics teachers—two men and two women—who successfully integrated
GeoGebra while teaching geometry and function, an ICT application, into
their regular mathematics classes. These classes typically consist of
around 20 students aged 13 to 14 years. Through in-depth interviews and
reflective narratives, this study explored the teachers’ insights on how
GeoGebra transforms the learning environment in school mathematics. The
participants reported that GeoGebra significantly advances concept
formation by allowing students to visualize and manipulate mathematical
ideas and concepts such as geometric shapes and algebraic functions. This
interactive engagement clarifies abstract ideas and accelerates students’
curiosity and motivation, making learning more enjoyable. Further,
participants observed that students are more enthusiastic and willing to
engage with challenging mathematical problems when using GeoGebra. The
study concluded with recommendations for teachers to use GeoGebra
effectively in math lessons. It advocates for
professional development programs to equip teachers with the necessary skills
to integrate ICT tools like GeoGebra effectively and suggests avenues for
further research to explore the long-term impact of such technologies on
student engagement and learning outcomes.
Abstract
for 22206
Preparing
Math Teachers for the Future: Analysing the Use
of Technology in a Master’s Program
Authors:
José Manuel Dos Santos, Jaime Carvalho e Silva, Zsolt Lavicza
Affiliations:
Departament of Mathematics, Faculty of Sciences
and Technologies, University of Coimbra;, Centre
for Research and Innovation in Education (inED),
Center for Research and Development in Mathematics and Applications
(CIDMA), Departamento de Matemática, Universidade de Coimbra, Linz School of Education,
JKU
Current
guidelines for the mathematics curriculum from primary to secondary
education in Portugal include Computational Thinking as a
cross-curricular theme and advocate for the systematic use of technology.
Official mathematics program documents pro- vide methodological
suggestions for teachers to develop computational thinking through the use of dynamic geometry environments, such
as GeoGebra, internet applets, Scratch, and Python. In this context, it
is important to understand how future teachers interpret the use of these
technological tools in the first year of a Master’s
degree in Teaching Mathematics for Basic and Secondary School
Teachers in Portugal. This study analyses the work of 12 students during
the “Computational Tools for the Teaching of Mathematics” course unit.
Supported by the research-based design methodology, the study examines
the work carried out over two school years, as well as the adjustments
made between the first and second cycles of this intervention, using
qualitative data analysis techniques. The results indicate that the
integration of content knowledge and technological knowledge among the partici- pants is complex throughout the two
intervention cycles. Combining pedagogical content knowledge with
technological and content knowledge presents new challenges for the
initial training of mathematics teachers. This study offers insights to
improve the course unit for future editions and identifies issues to
consider for continuous teacher training in Portugal.
Abstract
for 22210
Applications
of GPT and Copilot in Tourism Courses: A Case Study in Chung Hua
University
Authors:
Ming-Gong Lee, Che-Yuan Yang
Affiliations:
Ph.D. Program in Engineering Science, Chung Hua University, Department of
Tourism and Leisure, Chung Hua University, Graduate Student, Department
of Computer Science and Information Engineering, Chung Hua University
We
utilize AI tools, ChatGPT and Copilot, to courses in Tourism college.
Their functions allow students to achieve target through simple
instructions and creative spells to these tools. Without working on
advanced AI programming, students can meet and even reach
success of their performance far beyond their imagination. Utilization of
these AI tools in the hospitality courses should be encouraged so that
engineering types of learning in various programming languages can be
minimized to encourage hospitality students to participate in AI
applications.
Abstract
for 22220
Integrating
3D Modelling into STEAM Education
Authors:
Jozef Hvorecký, Vera Ferdiánová, Angelika
Schmid, Lilla Korenova
Affiliations:
University of Ostrava, Ostrava, Czech Republic
3D
printers appear more and more frequently in all types of schools. To
exploit them effectively, their educators have to
become familiar with their appropriate application in their classes. The
authors participate in an ERASMUS+ project which intends to assist future
(pre-service) teachers to plan and carry out their future teaching
activities with 3D modelling through a STEAM-based transdisciplinary
approach.
The
main aim of our project is to design, to develop and to implement
teaching approaches with 3D modelling. In order to
follow contemporary trends in education, we promote the learning-to-learn
approach by “learning to do” tasks enhancing creativity and production of
3D models. We are working on a MOOC to support both teacher training and
school-based STEAM learning and to facilitate equal access to STEAM
learning. In particular, we pay attention to
specifics of partner countries’ curricula and teacher training.
The
tasks and activities will address both in-class and online courses for
future teachers, As our primary aim is to
concentrate on transdisciplinary education, we will develop not only the
activities. We will create a repository of high-quality teaching and
learning resources as well as their evaluation criteria. In the future,
the dissemination of project results is
premeditated.
|
Abstracts for Presenting with Abstracts Only
Abstract
for 22118
Enhancing
Computational Thinking Skills: Unplugged Activities and Coding for
Mathematics Classroom
Authors:
Warabhorn Preechaporn
Affiliations:
SEAMEO RECSAM
Computational
Thinking (CT) skills has been stated by Jeanette
Wing (2006) as an essential skill for all and 21st Century way of solving
problems. This article aimed to illustrate unplugged activities and
coding to foster computational thinking basic skills. The activities will
be applied for problem solving and better understanding of mathematics
concepts. In this paper focused on the unplugged activities which
conducted in the workshop such as Decomposition, Pattern Recognition,
Abstraction, and Algorithm that can be applied for problem solving.
Nevertheless, Scratch programming can be used for coding in teaching
primary mathematics. The study was collaborated with primary mathematics
teachers and to survey their perception of CT skills in mathematics
classroom. The result provided that the CT skills can be used for problem
solving in mathematics classrooms, which is essential to prepare future
teachers and students on CT skills. It is
necessary for students in the future because the students can apply CT
skills for solving problems in daily life as well.
Abstract
for 22120
|
Painting,
Geometry: Infinity
|
Authors:
Michl Carral
|
Affiliations:
Université Toulouse
|
|
collaboration.
Using Dürer's perspective machine, we explain the concept of the
vanishing point and its application by artists. By modeling this
machine, we introduce the projective plane and the completion of an
affine plane. This allows us to transform one affine plane into another
by altering the point at infinity (a line in the first plane becomes
the line at infinity in the second plane). Following a descriptive
approach on lines and conics, we provide
elementary proofs of well-known theorems (such as the Pappus line and
Desargues'' theorem) and projective numerical properties of conics,
facilitated by this transformation.
|
Abstract
for 22129
|
Digital
Human Resource Development and Mathematics Education
|
Authors:
Norie AOKI, Hideyo MAKISHITA
|
Affiliations:
Functional Control Systems, Graduate School, Shibaura Institute of Technology,
College of Engineering, Shibaura Institute of Technology
|
|
In
Japan, the development of digital human resources is an urgent issue.
As part of the Advanced Human Resource Development Project, support is
provided at the high school level to improve ICT equipment and dispatch
specialized personnel. This paper will propose mathematics education
and use ICT to take advantage of the project.
|
Abstract
for 22134
|
Creating
content integrates Math Graphs with the Quiz feature in Moodle
|
Authors:
Chieko Komoda, Yasuyuki Kubo, Satoshi Yamashita, Masumi Kameda
|
Affiliations:
Department of Liberal Arts, National Institute of Technology, Kurume
College, Department of Liberal Arts, National Institute of Technology, Yuge College , Department
of Liberal Arts, National Institute of Technology, Kisarazu College ,
Sanyo-Onoda City Univesity (up to March 2023)
|
|
We
believe that both the "Quiz" feature and the "Math
Graph" feature are important learning contents in the mathematics
e-learning system at higher education institutions. Therefore, we have
started creating content that integrates "math graphs" with
the "Quiz" feature in the LMS platform "Moodle".
Meanwhile, we have been utilizing dynamic mathematics teaching
materials created with "KeTCindy" in mathematics education.
This presentation reports on the development process and creation
procedures of quizzes that integrate dynamic mathematics teaching
materials in online mathematics classes.
|
Abstract
for 22125
|
Development
of methods for interactive classes using KeT-LMS
|
Authors:
Koji Nishiura, Setsuo Takato
|
Affiliations:
National Institute of Technology, Fukushima College, KeTCindy Center
|
|
We
developed KeTpic to simplify the process of
producing high-quality graphics in TeX
documents. Further, we developed KeTCindy, which serves as an interface
between KeTpic and Cinderella dynamic
geometry software, and KeTCindyJS, which
integrates the functions of KeTCindy to CindyJS,
enabling easy creation of various interactive materials. KeT-LMS is an online learning system developed by
KeTCindy JS.
Online classes have become a common teaching method, but interactivity
between students and teachers is important regardless of whether the
class is online or face-to-face.
In mathematics education, the formula input conversion method is an
issue to enable interactivity online. This is because it is difficult
for students to send formulas to teachers. Therefore, we defined a
simpler formula format based on TeX that we
call KeTMath format and added a function to
KeTCindy that converts simple formulas to TeX
formulas.
KeT-LMS allows for the easy creation of HTML
for submitting questions and receiving answers based on one-line text
in KeTMath format. Students can receive the
URL where the HTML is uploaded. Then they create and send their answers
in KeTMath format for submission.
In this study, we develop effective methods for interactive classes
using KeT-LMS.
|
|
|
Abstract
for 22159
|
|
A
case study of the creation of questions for a math e-learning system
STACK using GeoGebra
|
|
Author:
Yasuyuki Nakamura
|
|
Affiliations:
Institute of Liberal Arts and Sciences, Nagoya University
|
|
|
|
STACK
(System for Teaching Assessment using a Computer Algebra Kernel) is a
system that can automatically grade mathematical formulae and is
available as a question type in LMSs such as Moodle. Mathematical
formulae can be entered as answers to online tests, such as calculation
questions, and automatically graded, with partial points awarded based
on the answers. Maxima, a computer algebra system, is used to evaluate
these formulas. Flexible feedback can also be provided based on the
answers, and this feedback is intended to be used for self-study. These
functions are based on the Potential Response Tree mechanism, which
uses a branching evaluation of the assumed answers using various
indicators.
When submitting questions, the numerical values can be randomized, and
different questions of the same type can be presented at random to
support drill-like repetitive exercises. It is also possible to ask
questions involving graphs and figures using Maxima''s
plot function and JSXGraph. These graphs and
figures can also be randomized by setting parameters.
Accepted answer formats include mathematical expressions such as
polynomials and rational expressions, as well as matrices of arbitrary
size. Other types of questions, such as those requiring the evaluation
of numerical values with set precision and the calculation of units,
are also possible. Recently, it has become possible to create questions
using the dynamic geometry software GeoGebra. For example, by creating
questions that require the user to draw a graph or vector corresponding
to a given mathematical expression, the software can be applied to
problems in both physics and mathematics.
In this presentation, some examples of questions using GeoGebra will be
provided, and their applications will be discussed. For instance, in
mathematics, questions may involve drawing graphs corresponding to
specified mathematical expressions (although, except for linear
functions, the graphs cannot be freely drawn). In physics, problems may
involve drawing vectors such as forces acting on objects and the
velocities and accelerations of objects.
|
|
Abstract
for 22192
|
Integrating
Numerical Linear Algebra into a Proof-based Linear Algebra course using
MATLAB
|
Authors:
Sepideh Stewart, Mike Michailidis, Caleb Judkins
|
Affiliations:
The University of Oklahoma, MathWorks
|
|
Linear
algebra is a key topic in mathematics and is applied in many science
and engineering fields.
In this talk, we will explore the role of programming in enhancing
linear algebra education. Specifically, we will investigate ways to
bridge the gap between abstract and numerical linear algebra.
We will report on a study about a proof-based second course in linear
algebra encompassing various topics, including vector spaces,
finite-dimensional vector spaces, linear maps, polynomials, inner
product spaces, operators on inner product spaces, eigenvalues, and
eigenvectors. There were 22 mathematics and engineering students
enrolled in this course, and 15 students agreed to participate in this
study.
The course was redesigned to incorporate six labs and a final project
using MATLAB to help students explore numerical linear algebra and its
applications via programming. The instructor (first author) met weekly
with a specialist from MathWorks (second author) and another support
person to create the labs and give students help with MATLAB.
We will present the analysis of students’ feedback from the course exit
survey and evaluate their performance in a lab involving the Power
Method and Rayleigh Quotient to approximate eigenvectors and
eigenvalues to gain insights into the
effectiveness of this approach.
|
Abstract
for 22194
|
COMMON
FIXED POINT RESULTS IN COMPLEX VALUED
b-METRIC SPACES WITH APPLICATIONS
|
Author:
Afrah Abdou
|
Affiliations:
University of Jeddah
|
|
In
this work, we obtain fixed point and common fixed
point results for self mappings
satisfying locally contractive condition in closed ball in the
setting of complex valued metric spaces. To achieve our objective, we
involve the control functions of two variable in the contractive
conditions. As an application, we investigate that
the existence of solution for Urysohn
integral equations.
|
Abstract
for 22198
|
Digital
Interactive Figures for Linear Algebra: Promoting Observation and
Conjecture as Mathematical Activity
|
Authors:
Ryan Peffer, Sepideh Stewart, Judi McDonald
|
Affiliations:
Washington State University, University of Oklahoma
|
|
Linear
algebra is often positioned in university mathematics curriculum as
student’s first formally theoretical with an emphasis on proof.
Furthermore, a standard obstacle in learning linear algebra is
recognizing, organizing, and manipulating vectors and matrices. In this
talk, we will present a series of digital interactive figures intended
to help embody these abstract objects, as well as participate in a
proto-formal mathematical culture of Observation, Conjecture, Proof,
Theorem. We will discuss the design principles of interactive figures
across a variety of linear algebra subjects, lessons learned from pilot
deployments, and supplementary coursework to bridge the gap between
observation and proof.
|
Abstract
for 22207
Challenges
and Perceptions of Mathematics Teachers Towards Digital Textbook Adoption
Authors:
Tommy Tanu Wijaya, Yiming Cao, Xinxin Li
Affiliations:
Beijing Normal University, Beijing Normal University, Beijing, China
The
advancement of technology in mathematics education has been found to have
a positive impact. This technological progression has also influenced the
transition from printed to digital mathematics textbooks. Digital
mathematics textbooks are electronic books that incorporate interactive
content, multimedia integration, and adaptive learning technologies
designed to enhance the educational experience.
Unlike traditional textbooks, digital versions offer dynamic content that
can be updated in real time, providing the most current information and
methodologies. They also facilitate personalized learning paths, allowing
for differentiated instruction that can cater to the unique needs of each
student. These textbooks often include tools for assessment, instant
feedback, and analytics, enabling teachers to track student progress and
adapt instruction accordingly. Some experts believe that this shift
aligns with 21st-century developments and will provide numerous benefits
and opportunities for future educators. However, the adoption of digital
mathematics textbooks presents distinct challenges for mathematics
teachers. Despite full support for the use of digital resources, the
implementation of digital mathematics textbooks remains suboptimal. This
study aims to identify the usage of digital mathematics textbooks by
teachers, their perceptions of these resources, and the challenges they
face during instructional activities. We employed a quantitative approach
to assess the utilization of digital textbooks by teachers, followed by a
qualitative approach using interviews to explore the perceptions and
challenges associated with their use in teaching mathematics. The
participants of this study included 289 mathematics teachers in China who
have previously used digital mathematics textbooks in their teaching
practices. Five teachers were purposively selected based on age, gender,
and teaching experience to participate in follow-up interviews. Our
findings reveal that the respondents possess basic knowledge about utilizing
digital mathematics textbooks for teaching. However, 65.08% of the
teachers reported using digital textbooks only 1-2 times per semester,
typically for special occasions such as competitions or open classroom
sessions. Many teachers infrequently use digital textbooks due to a belief that these resources do not significantly
impact learning outcomes and require more effort compared to traditional
teaching methods. The reluctance to adopt digital textbooks more broadly
suggests a gap in teachers'' understanding or
trust in the efficacy of digital tools in enhancing mathematical
learning. It is recommended that educational leaders integrate
comprehensive training programs focusing not only on the operational use
of digital textbooks but also on pedagogical strategies that leverage
digital resources to improve learning outcomes. Additionally, developing
a feedback loop where teachers can share their experiences and challenges
could foster a more supportive community of practice. This engagement
could be facilitated through regular workshops, peer-to-peer sessions,
and integration of user-friendly analytics in digital textbooks to track
and reflect on student performance in real time. Furthermore,
policymakers should consider incentivizing schools that demonstrate
innovative uses of digital technologies in their curriculum, encouraging
a broader shift towards digital resources. These initiatives could
significantly reduce the reluctance observed among mathematics teachers
and help realize the potential benefits of digital mathematics textbooks
in enhancing student learning and engagement.
Abstract
for 22215
|
Enhancing
Visible Learning in Mathematics through AI-Powered Formative Assessment
and Feedback
|
Authors:
Malini Nageswaran
|
Affiliations:
AISM
|
|
The
term visible learning approach was founded by the education researcher
John Hattie (2009) with a simple concept that learning must be seen and
as apparent as possible and not assumed. Australian International
School Malaysia has implemented the Visible Learning approach since
2016 and today is recognised as the first
certified Visible Learning School in the world. Incorporating AI into
mathematics education has the potential to revolutionise
teaching and learning experiences hence we as mathematics educators of
AISM committed to the visible learning approach have used AI to
leverage formative assessment and feedback to enhance our student’s
learning experiences. PRODIGY is a gamified platform that tailors a
learning path that aligns with the students''
needs and ensures that they receive immediate and relevant feedback.
PRODIGY is a platform that combines game and learning, supports
differentiated learning, and fosters a growth mindset by making
learning visible. The real-time data provided by PRODIGY allows teachers
to monitor student progress, identify learning gaps, and adjust the
teaching strategies accordingly. We conducted a comprehensive study on
86 students from year 7 and year 8 of AISM for one academic term which
is approximately 10 to 12 weeks between two groups of class that uses
PRODIGY and one without. The results demonstrate the effectiveness of
AI-powered learning tools with visible learning outcomes that enhance
mathematics learning in middle school students which aligns with the
AISM’s commitment to innovative and evidence-based education practices.
Despite the benefits of AI it is important to recognise that it is just a tool to enhance
learning experiences and not to replace the role of teachers.
|
Abstract
for 22216
|
Mindfulness-Based
Approaches to Digital Math Assessments
|
Authors:
Nor Rashina Hayrat Ali
|
Affiliations:
Australian International School Malaysia
|
|
Mindfulness-based
stress reduction techniques provide social and emotional learning for
students. In addition, mindfulness-based activities help to improve
behavior and academic achievement. The term "mindfulness" was
originally used in the 1970s in the United States by the biologist Jon
Kabat-Zinn. Australian International School Malaysia (AISM) has
included mindfulness education in its curriculum since 2021 to
alleviate the difficulties brought on by the pandemic. Using
stress-reduction and reflective practice-encouraging platforms, this
strategy uses guided mindfulness sessions before digital math
examinations to help students improve self-awareness, empathy, and
focus. Digital portfolios like Seesaw assess students''
academic achievement as well as their emotional well-being, and tools
like PhET Interactive Simulations provide
secure virtual maths labs for concept
experimentation. We developed assessments that integrate technology,
allowing students to explore the world of maths
freely, and fostering positive engagement as they work on their tasks.
These mindfulness-based strategies have led to noticeable improvements
in students’ maths results and their overall
stability during assessments, especially senior assessments.
|
Abstract
for 22217
Understanding
the Graphical Representation of the Derivative through the Dynamic
Digital Technology GeoGebra
|
Authors:
Gily M. Aguilos1,2, Maria Alva Q. Aberin1
|
Affiliations:
1Department of Mathematics, School of Science and Engineering,
Ateneo
de Manila University, Quezon City, Philippines; 2Institute of
Mathematical Sciences and Physics, College of Arts and Sciences,
University of the Philippines Los Baños, Laguna, Philippines.
|
|
To
learn the concept of derivative, one needs to understand its different
representations. One of which is its graphical representation. The
graphical representation of the derivative is associated with finding the
gradient of the curve or the slope of the tangent line to the graph of
the function at a point. Guided by Duval’s Theory of Registers of
Semiotic Representations together with Bartolini Bussi and Mariotti’s
Theory of Semiotic Mediation, this study aims to examine how students
learn the graphical representation of the derivative using the dynamic
digital technology GeoGebra. Specifically, this study wants to answer the
following questions: (1) What are the cognitive factors causing students’
difficulties in understanding the graphical representation of the
derivative? and
(2)
How does GeoGebra support students in understanding the graphical
representation of the derivative?
This
study followed the grounded theory design. Data were gathered through
observations, secondary data collections, interviews, and study sessions
with undergraduate calculus students at a university in the Philippines.
Data were analyzed using constant comparative analysis involving initial,
intermediate, and advanced coding. The results of this study revealed
that students’ difficulties in understanding the graphical representation
of the derivative were related to their ability to evolve artifact signs into
mathematical signs. It involves performing treatments and conversions in
the different registers. These are then affected by their background
knowledge, critical thinking skills, and visualization. Results also
revealed that GeoGebra has features that help students alleviate these
difficulties. These features are its capacity to do mathematical
computations, display and format objects, and allow users to choose,
manipulate, and simulate processes. These features of GeoGebra support
students in visualization, sensation, coordination, interaction, pattern
recognition, segmentation, and integration.
Abstract
for 22219
|
Conics
in virtual reality
|
Author:
José L. Rodríguez
|
Affiliations:
University of Almería
|
|
In
this talk we will deal with the generation of conics
in space, using the virtual reality software Neotrie
VR. We will put special emphasis on the educational part, which will
allow our students to build different conics
in a dynamic and interactive way, as well as to understand some
characteristic properties of them.
|
Abstract
for 26001 Panel Discussion on AI
General introduction
AI (Artificial Intelligence) is producing a shake-up
of teaching, learning, and research worldwide. It is truly a revolutionary development technology:
in that it completely alters how we think about our work, as academics,
teachers, and learners. Like all
new technologies, it has a host of both fervent supporters and equally
fervent detractors. However,
also like all new technologies, it will take some time before its full
use (and misuse) is properly appreciated. What seems to be generally understood
is that AI is not a good fit for current models of education. The
challenge is this: How to most effectively use AI to improve education
- particularly in mathematics.
This panel brings together four experts from around
the world, and will also allow plenty of time
for audience participation and feedback.
José Antonio Vallejo (Spain)
Russel Carlson (USA: Hawaii)
Douglas Meade (USA: South Carolina)
Alasdair McAndrew (Australia)
Alasdair has an interest in academic integrity -
student cheating - and will open a discussion about AI in this
space. There have been various
publications about AI as a potential for academic misconduct in
teaching and learning; Alasdair will briefly discuss some of the
recommendations so far published, and how they might be used in the
context of mathematics teaching and learning.
José would like to discuss the effective use of AI
in mathematics courses (specifically, homework). Students tend to
accept any answer supplied by AI chatbots as correct, and very often
that is not the case. So, this is a good opportunity to reflect on the
importance of asking meaningful questions to avoid inaccurate answers,
which requires some previous knowledge and a certain ability to think
critically.
Russel has an interest in how AI works and how
it can spark interest in areas in mathematics that are not often taught
well; as well as what kinds of limitations AI has when trying to answer
mathematics questions.
Douglas will look at some recently released AI-based
tools for “doing” mathematics and welcomes discussion of what features
we hope the future will provide (and avoid).
We hope these will be starting points for additional
discussion with all attendees. What are your experiences with AI - both
good and bad? What would you like to be able to do with AI?
|
|
|
Abstracts for
Hands-on workshops
Abstract
for 22149
|
Challenge
facing mathematical experiments since 1995
|
Author:
Jen-chung Chuan
|
Affiliations:
National Tsing Hua University
|
|
The
First ATCM was held in 1995. Throughout the years the tools for
mathematics experiments has undergone a great
deal of changes due to the evolution of the technological environment. In
this workshop, we attempt to re-experience the moments that made Mathematic Experiment exciting. We are facing the new
environment offered by AI PC. Upon the first publication of Lotus 1-2-3,
do we expect the excitement be lasting? Or, can AI PC last longer than Lotus 1-2-3?
Abstract
for 22170
|
KeTLMS Workshop
|
Authors:
Yasuyuki Kubo, Setsuo Takato, Koji Nishiura, Hideyo Makishita,
Chieko Komoda, Masumi Kameda, Masaki Suzuki
|
Affiliations:
Yuge KOSEN, KeTCindy Center, Fukushima NCT,
Shibaura Institute of Technology, NIT Kurume College, freelance, Numazu
KOSEN
|
|
In
mathematics classes, the main issue is how to send and receive
mathematical expressions. KeTLMS is a system
that can flexibly handle various questions and answers in remote,
face-to-face, and blended classes, which is effective for teachers and
students to communicate information that includes mathematical
formulas. It has been developed with KeTCindy and KeTCindyJS,
macro packages for a dynamic geometry system Cinderella, and CindyJS, a framework to create interactive
mathematical content for the web.
KeTCindyJS creates its own simple rules and
can instantly display mathematical expressions written according to
those rules as two-dimensional expressions.
Thanks to this, even students who are not familiar with LaTeX can
easily exchange complex mathematical expressions. By participating in
this workshop, you will receive advice and be able to create various
class materials.
Participants should bring a laptop computer. Also, download "ketmath" to your laptop in advance from the
following "GitHub" link (https://github.com/s-takato/ketmath).
And please install Cinderella in advance. Cinderella can be downloaded
for free from the link (https://beta.cinderella.de) introduced in
KeTCindy Home.
|
Abstract
for 22211
|
Leveraging
"Asynchronish" Learning to Foster
Belonging in Online Mathematics Education
|
Authors:
Dennis DeBay, Josie Smith
|
Affiliations:
University of Colorado - Denver: School of Education and Human
Development, NCTM, CCTM, AERA, N/A
|
|
This
conference presentation explores the innovative "asynchronish" approach to online mathematics
education, blending synchronous and asynchronous elements to enhance
student engagement and sense of belonging. Drawing from experiences
in mathematics teacher education courses, we delve into how utilizing
collaborative platforms like Slack can transform the online learning
experience. The session highlights strategies for creating dynamic,
interactive environments that support both cognitive and social presence
in mathematics instruction. Through examining practical applications
and student feedback, participants will gain insights into designing
online mathematics courses that promote active participation, peer
collaboration, and a strong sense of community.
Introduction
The landscape of mathematics education has been significantly altered
by the surge in online learning, particularly in the wake of the
COVID-19 pandemic (Selvaraj et al., 2021). This shift has brought to
the forefront the critical need for fostering genuine engagement and
a sense of community within virtual learning environments (Lee et
al., 2020). The concept of "asynchronish"
learning emerges as a promising approach to address these challenges,
seamlessly integrating synchronous elements into asynchronous online
settings to create more dynamic and interactive mathematics learning
experiences.
This presentation introduces the "asynchronish"
design model, which aims to bridge the gap between traditional
classroom dynamics and the digital era in mathematics education. By
leveraging collaborative technologies like Slack, this approach seeks
to create authentic online environments that support both instructors
in achieving their course objectives and students in attaining
high-quality learning experiences in mathematics.
Drawing from Garrison's Community of Inquiry framework (Garrison et
al., 1999), we explore how the "asynchronish"
model fosters cognitive, social, and teaching presence in online
mathematics courses. The presentation delves into practical
strategies for implementing this approach, focusing on:
Creating collaborative learning spaces that encourage peer support
and knowledge sharing in online mathematics pedagogy.
Enhancing students'' sense of belonging and engagement in mathematics
courses through strategic use of technology.
Implementing clear guidelines and expectations for learner behavior
in open discussion boards to facilitate meaningful mathematical
discourse.
By examining specific applications in mathematics teacher education courses,
we demonstrate how the "asynchronish"
approach can transform student expectations and experiences in online
learning. The presentation highlights the use of Slack as a versatile
platform for facilitating interactive discussions, organizing course
content, and fostering a cohesive learning environment through weekly
engagement and student-driven channels.
Ultimately, this presentation aims to provide mathematics educators
with practical insights and recommendations for implementing
collaborative approaches that cultivate a supportive and engaging
online learning atmosphere. By showcasing the potential of "asynchronish" learning in mathematics
education, we hope to inspire innovative practices that enhance
student engagement, promote peer collaboration, and foster a strong
sense of community in virtual mathematics classrooms.
Importance According to Literature
The presentation draws on literature emphasizing the need for
fostering connections and community in online learning environments
(Lee et al., 2020; Martin & Borup, 2022). It addresses the
challenges of creating engaging online mathematics courses and the
potential of collaborative technologies to enhance the learning
experience (Mendoza et al., 2021; Santiago et al., 2021). By
integrating frameworks like the Community of Inquiry model (Garrison
et al., 1999) and exploring the role of emotional presence in online
learning (Swan et al., 2008), the presentation offers insights into
creating mathematics courses that support both cognitive and social-emotional
aspects of learning.
Presentation Goals for Attendees
Understand the principles and potential benefits of the "asynchronish" learning approach in
mathematics education.
Explore strategies for integrating collaborative technologies like
Slack to enhance student engagement and community in online
mathematics courses.
Gain insights into designing online mathematics learning environments
that foster both cognitive and social presence.
Reflect on the challenges and opportunities of implementing "asynchronish" learning in various
mathematics education contexts.
Discuss practical ways to adapt traditional mathematics instruction
to more dynamic and interactive online formats.
Focus on Conversations About Mathematics and Technology The
presentation will center on conversations about integrating
technology to support mathematics learning in online environments.
Participants will engage in reflective dialogue on how tools like Slack
can be used to facilitate mathematical discussions, promote peer
collaboration, and enhance understanding of mathematical concepts. We
will explore specific examples of how "asynchronish"
learning has been implemented in mathematics teacher education
courses, discussing the impact on student engagement, content
understanding, and sense of community.
References
Bakir, N., & Phirangee, K. (2021). The
role of community of inquiry in supporting teaching presence in
online learning environments. Online Learning, 25(3), 135-155.
Chung, E., Turnbull, D., & Chur-Hansen, A. (2022). Factors associated
with academic performance in online higher education: A systematic
review. Frontiers in Education, 7.
de Lima, D. P., Gerosa, M. A., Conte, T. U., & Netto, J. F. M.
(2019). What to expect, and how to improve online discussion forums:
The instructors'' perspective. Journal of
Internet Services and Applications, 10(1), 1-15.
Dunlap, J. C., Verma, G., & Johnson, H. L. (2016). Presence+Experience: A framework for the
purposeful design of presence in online courses. TechTrends, 60(2),
145-151.
Garrison, D. R., Anderson, T., & Archer, W. (1999). Critical
inquiry in a text-based environment: Computer conferencing in higher
education. The Internet and Higher Education, 2(2-3), 87-105.
Garrison, D. R., & Arbaugh, J. B. (2007). Researching the
community of inquiry framework: Review, issues, and future
directions. The Internet and Higher Education, 10(3), 157-172.
Jony, S. M., & Serradell-López, E.
(2019). Effective virtual teamwork development in higher education: A
systematic literature review. In International Conference on
Human-Computer Interaction (pp. 350-362). Springer, Cham.
Khazaei, S., & Arefi, M. (2023). Investigating the role of
emotional presence in the Community of Inquiry framework in online
learning environments. Education and Information Technologies, 28(2),
2429-2450.
Lee, J., Zhang, Z., Song, H., & Huang, X. (2020). Effects of
epistemological and pedagogical beliefs on the instructional
practices of teachers: A Chinese perspective. South African Journal
of Education, 40(1), 1-15.
Lipson, S. K., Abelson, S., Ceglarek, P., Phillips, M., &
Eisenberg, D. (2022). Investing in student mental health:
Opportunities & benefits for college leadership. American Council
on Education.
Martin, F., & Borup, J. (2022). A review of online learning
research since 2020. Distance Education, 43(2), 233-248.
Mendoza, D., Cejas, M., Rivas, G., & Varguillas,
C. (2021). Anxiety as a prevailing factor of performance of
university mathematics students during the COVID-19 pandemic. The
Education and Science Journal, 23(2), 94-113.
Meza, R. D., Beidas, R. S., Ehrhart, M. G.,
Mandell, D. S., & Dorsey, S. (2020). Dissemination and
implementation science in program evaluation: A telemental
health clinical consultation case example. Evaluation and Program
Planning, 79, 101751.
Pascoe, M. C., & Parker, A. G. (2019). Physical activity and
exercise as a universal depression prevention in young people: A
narrative review. Early Intervention in Psychiatry, 13(4), 733-739.
Perrotta, K. (2020). Getting HIP: A study on the implementation of
asynchronous discussion boards as a high-impact practice in online
undergraduate survey history courses. The Journal of Social Studies
Research, 44(2), 209-217.
Rourke, L., Anderson, T., Garrison, D. R., & Archer, W. (1999).
Assessing social presence in asynchronous text-based computer
conferencing. The Journal of Distance Education, 14(2), 50-71.
Santiago, M. L., Etxeberria, A. I., Garmendia, M., & Garikano, X. (2021). Engineering students’
perceptions of the teaching methodologies and assessment of the
online learning achieved during the COVID-19 lockdown.
Sustainability, 13(10), 5361.
Selvaraj, A., Radhin, V., Nithin, K. A.,
Benson, N., & Mathew, A. J. (2021). Effect of pandemic based
online education on teaching and learning system. International
Journal of Educational Development, 85, 102444.
Swan, K., Garrison, D. R., & Richardson, J. C. (2009). A
constructivist approach to online learning: The Community of Inquiry
framework. In Information technology and constructivism in higher
education: Progressive learning frameworks (pp. 43-57). IGI Global.
Xu, S., Yang, H. H., MacLeod, J., & Zhu, S. (2023). Collaborative
problem-solving competency in online learning environments: A
systematic review. Education and Information Technologies, 28(1),
877-900.
|
Abstract for 25001
Introduction to SymPy
for symbolic computing and geometry
Author: Alasdair McAndrew
SymPy is a Python
library for symbolic mathematics.
As it is written in Python, it can be run anywhere that Python
can – from computers, to tablets, even on mobile (cell) phones. (The presenter once spent much of
an international flight working with SymPy
on his phone.) SymPy is remarkably powerful and can manage
calculus, algebra, and geometry with ease. Because it is a Python library,
using SymPy means you also have access to
the powerful Python ecosystem with its myriad
of packages and libraries.
(I have come to use it more than Sage, simply
because it’s easier to install.
To run Sage under Windows, you need to use the Linux subsystem
WSL or something similar – there is no native Sage implementation for
Windows.)
This workshop aims to introduce participants to SymPy: some of its basics, and a few more-or-less
advanced topics from calculus, algebra, and geometry.
We will look at variables and functions, some of
its numerical and graphics capabilities, and its geometry
component. Participants are
welcome to suggest other topics.
We will also explore the documentation, so that users can
become experts!
No previous knowledge of either Python or SymPy will be assumed. It will help greatly, though, if
participants have already installed Python on their systems.
1.
Python installation: https://www.python.org/downloads/.
2.
For Windows, miniconda
is a good choice: https://docs.anaconda.com/miniconda/)
and have used their installation to install SymPy.
Abstract
for 25002 Desmos Artwork Workshop
Authors:
Maria Digi Anna Mance-Avila, Maria Alva Aberin
|
Affiliations:
Ateneo de Manila University, Philippines
|
|
Teaching
graphs of equations and inequalities to students may be difficult
without appropriate visual tools. To help teachers and students
visualize graphs, a free online graphing calculator called Desmos
can be used, as it allows its users to graph equations and
inequalities, plot points, add sliders, and much more. These
features make Desmos a useful tool for teachers as they teach
graphing concepts and create interactive activities for their
students. Likewise, students can create and explore various graphs
independently or develop their own activities collaboratively. This
workshop showcases how Desmos can be used to support the learning
of graphs and promote creativity in a mathematics class by
integrating students’ knowledge of graphing and their love of the
arts. By participating in this workshop, you will see sample
artworks submitted by senior high school students and receive tips
on how this activity can be used to help students visualize and
understand graphs more clearly while tapping into their creative
side.
Participants
should bring a laptop computer with internet
connection. You may access the following links to explore sample
Desmos artworks:
(https://www.desmos.com/calculator/99apvboe8b) and (https://www.desmos.com/calculator/48izadukqk)
Abstract
for 25003
Understanding
Different Topological Structures from a Layman’s Point of View
Authors:
Weng Kin Ho, Wei-Chi Yang
|
Affiliations:
Nanyang Technological University, Singapore; Radford University,
USA
|
|
In this
workshop, we will learn what topology is in Euclidean space, and
why we should care about it from a layman’s point of view.
Starting with 2D structures, we proceed to consider some 3D
surfaces which are inspired by certain transformations. We introduce basic topological
concepts like continuous maps, homeomorphisms, and boundary
points by appealing to 3D visualization features of computer
technology and 3D printing.
We hope to convince the participants that this way of
learning topology is a lot more concrete and engaging, as compared to the usual abstract approach
adopted by graduate textbooks. Participants will eplore the 3D surfaces using Desmos from https://www.desmos.com/3d/lcr28pthtr
or https://www.desmos.com/3d/pjtfo968gh.
Participants
will also have opportunities to touch and feel different 3D
objects to enhance their understanding of surfaces from
topological structures.
|
Abstract
for 22504
TI-Nspire CX CAS Premium Teacher Software
Workshop (Construct semi-regular polygons circumscribed to a
given ellipse)
Author:
DAHAN Jean-Jacques
Affiliation : IRES of
Toulouse, Paul Sabatier University, Toulouse, France
The
software used during this workshop will be the computer version
of the TI-Nspire CX CAS handheld. We
will explore how to construct semi-regular polygons circumscribed
around a given ellipse. Following that,
we will investigate and attempt to conjecture the shapes of these
polygons when they have either a maximum or minimum area. This
workshop serves as an illustration of my invited paper. A
semi-regular polygon is a polygon where the angle formed by two
consecutive sides is constant.
Installation
of the software:
https://education.ti.com/download/en/ed-tech/B993F3BD97D94D7EA35E5D514DD57FB5/9DEE626281C946ADB66887FAAC4B8115/TINspireCXPremiumTeacherSoftware-6.0.3.374.exe
|
|
|
|
|
|
|
|
Abstracts for Poster Sessions
Abstract
for 22189
|
KeTCindyJS and KeTLMS --Various
Applications in Mathematics Classes--
|
Authors:
Yasuyuki Kubo, Masaki Suzuki
|
Affiliations:
Yuge KOSEN, Numazu KOSEN
|
|
We
have created some examples of effective teaching materials for
mathematics classes using KeTCindyJS and KeTLMS. KeTCindyJS allows
anyone to easily create HTML containing interactive figures by linking
the dynamic geometry software Cinderella and CindyJS.
KeTLMS is an HTML app that enables students who
are not familiar with TeX to easily exchange
questions and answers, including mathematical formulas. By embedding the
elements necessary for questions and answers, communication between
teachers and students in remote and hybrid classes can be improved. This
communication is designed to be user-friendly so that even students who
are not familiar with TeX syntax can handle
mathematical formulas. As examples, we will show how to make the
following HTML:
(1) Gaussian elimination method
(2) Displaying the n-th root of a complex
number
(3) SIR model of infectious diseases
Abstract
for 22199
|
SIS
Point Pattern Dynamics with movements of points
|
Authors:
Yumisa Kabe
|
Affiliations:
Nara Women's University
|
|
Spatial
dynamics can play a crucial role in epidemiology. Understanding how an
infectious disease spreads over space is very important to control the
disease. Partial differential equations (PDEs) are commonly used to
explore spatial population dynamics. In this study, we explore spatial
SIS dynamics in terms of "point pattern dynamics" where
individuals are represented as points in continuous space and each
point is either S (Susceptible) or I (Infectious). Hamada and Takasu
2019 [1] analyzed this point pattern SIS model where infection rate
depends on the distance from infectious individuals. However, this
model assumes that points do not move like plants. In our model, we
allow points to move depending on its status S or I. Simulation results
show that: 1) When Ss and Is move in the same way, the proportion of Is
increases as they move over longer range or more frequently, and their
spatial distribution exhibits complete spatial randomness. 2) When Ss
move more frequently or over a longer distance than Is,
i.e., points tend to stay in the same place when infected, Is tends to
be spatially clustered and the overall point pattern also tends to be
spatially clustered. 3) When Is move more
frequently or over a longer distance than Ss, i.e., points tend to move
frequently or disperse over a longer distance when infected, Is tend to
be spatially anti-clustered, and the overall point pattern also tends
to be anti-clustered. We derive the dynamics of the singlet density and
the pair density using the method of moments [2] which translates the
individuals-based rules of infection, recovery, and movement of points
to a set of integro-differential equations.
We discuss how the simulation results can be interpreted in terms of
the dynamics of the singlet and the pair density. Solving this integro-differential equations is a key issue.
[1] Hamada M., Takasu F., Equilibrium properties of the spatial SIS
model as a point pattern dynamics - How is infection distributed over
space?, Journal of Theoretical Biology 486 (2019), 12-26
[2] Dieckmann U., Law R. and Metz J.A.J., The Geometry of Ecological
Interactions - Simplifying spatial complexity, Cambridge University
Press (2000).
Abstract
for 24001
Empowering
Rural Mathematics Education through the Mathematics Course Stack
Authors:
Tang Jianlan, Qiu Wanli, Sun Jiayue, Huang
Haiping
Affiliations:
Guangxi Normal University
The
Mathematics Course Stack at Guangxi Normal University is an integrated
research and innovation center for pre-service and in-service
mathematics teacher education in Central and Western China. It's a
non-profit platform for crowdsourcing, co-creating, and sharing
academic knowledge to serve society. Our team adheres to a philosophy
of collective contribution and sharing, continuously optimizing over
2,000 sets of dynamic elementary and secondary mathematics teaching
materials and micro-lessons. We have published five one-stop resources,
collaborated with over 100 national alliance units to establish more
than 200 practice bases, and recruited over 8,000 college students and
frontline teachers. We've conducted over 300 charity events both online
and offline, trained over 1,000 seed teachers nationwide through the
"Lead Goose Project," and assisted over 40,000 rural
mathematics teachers across 600 counties via the "Educational
Charity Walk" and the "Young Teacher Program," providing
them with training and resources. Our work has impacted over 30
provinces and direct-controlled municipalities, reaching over 20,000
schools and benefiting over 6 million teachers and students. This
initiative has been recognized and encouraged by academicians such as
Zhang Jingzhong, Tian Gang, and Zhang
Weiping, and has been featured in over 40 media outlets including the Guangming Daily and People's Daily.
|
|
|
|
|
|
|